mania

mania

design

design

Your Design Partner. Product. Branding. No fluff.

I CREATE INTERFACES THAT WORK

Design systems, component libraries, responsive layouts. I design for scalability - from initial MVP to mature product. Figma to implementation, with documentation developers can use.

I CREATE INTERFACES THAT WORK

Design systems, component libraries, responsive layouts. I design for scalability - from initial MVP to mature product. Figma to implementation, with documentation developers can use.

I CREATE INTERFACES THAT WORK

Design systems, component libraries, responsive layouts. I design for scalability - from initial MVP to mature product. Figma to implementation, with documentation developers can use.

WITH STRATEGY

I think like a product owner. User flows, feature prioritization, technical constraints. I work with stakeholders to shape product direction, not just push pixels.

WITH STRATEGY

I think like a product owner. User flows, feature prioritization, technical constraints. I work with stakeholders to shape product direction, not just push pixels.

WITH STRATEGY

I think like a product owner. User flows, feature prioritization, technical constraints. I work with stakeholders to shape product direction, not just push pixels.

FROM Concept to Launch

Wireframes, high-fidelity mockups, prototypes, final assets. I take projects from concept through to implementation. One designer, complete vision.

FROM Concept to Launch

Wireframes, high-fidelity mockups, prototypes, final assets. I take projects from concept through to implementation. One designer, complete vision.

FROM Concept to Launch

Wireframes, high-fidelity mockups, prototypes, final assets. I take projects from concept through to implementation. One designer, complete vision.

What EXATLY I Do

UI/UX Design

Interfaces that scale

Design Systems

Component Libraries

Responsive Design

Interaction Design

Prototyping

User Flows

Wireframing

I build design systems and component libraries that scale. From initial wireframes to high-fidelity prototypes, every design is documented for developers. Responsive layouts that work across desktop, tablet, and mobile. Figma to implementation, including real‑code prototypes that validate interaction and performance. I also design Game UX/UI end to end: intuitive player flows, HUDs, menus, and live ops interfaces. From Figma prototypes to Unity integration, I ship token driven, telemetry ready UI for A/B testing. Experienced in web3 gaming onboarding, marketplaces, and wallet flows.

Product Design & Management

Strategic thinking, pixel-perfect execution

Product Strategy

Feature Planning

User Research

Information Architecture

Stakeholder Collaboration

MVP Definition

Product Roadmapping

I think like a product owner. I work with stakeholders to prioritize features, understand technical constraints, and shape product direction. User-centered design backed by strategic thinking. From concept to launch, I help define what to build and why.

Branding & Visual Identity

Cohesive systems, memorable brands

Logo Design

Brand Systems

Typography Systems

Color Palettes

Style Guides

Brand Guidelines

Marketing Collateral

Logos, color systems, typography, guidelines. I create brand identities that work across all touchpoints - from marketing sites to product interfaces. Complete brand packages with documentation so teams stay consistent.

WEB DEVELOPMENT

From design to deployment, fast.

Framer Development

Rapid Deployment

Responsive Build

Interactive Components

Performance Optimization

Mobile-First Build

SEO Implementation

CMS Integration

Live Updates

You've got designs (or not) we'll ship them. Using Framer, we build fast, responsive websites that go from concept to live in days, not weeks. No developer bottlenecks, no endless revision cycles. We handle the technical execution: interactive components, mobile optimization, performance tuning, and deployment. Whether it's a landing page that needs to launch tomorrow or a complex site requiring ongoing updates, we deliver production-ready work at speed.

UI/UX Design

Interfaces that scale

Product Design & Management

Strategic thinking, pixel-perfect execution

Branding & Visual Identity

Cohesive systems, memorable brands

WEB DEVELOPMENT

From design to deployment, fast.

How I Work

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No Middlemen

You work with me, not an account manager. Clear feedback loops, fast decisions. No telephone game between junior designers and clients.

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No Middlemen

You work with me, not an account manager. Clear feedback loops, fast decisions. No telephone game between junior designers and clients.

Illustration

No Middlemen

You work with me, not an account manager. Clear feedback loops, fast decisions. No telephone game between junior designers and clients.

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I Build, Not Just Design

I've implemented UI in game engines and web frameworks. I understand technical constraints and performance budgets. Designs that actually ship.

Illustration

I Build, Not Just Design

I've implemented UI in game engines and web frameworks. I understand technical constraints and performance budgets. Designs that actually ship.

Illustration

I Build, Not Just Design

I've implemented UI in game engines and web frameworks. I understand technical constraints and performance budgets. Designs that actually ship.

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Built to Scale

Component libraries, design tokens, documentation. Your product grows without constant designer involvement. Systematic, not one-off.

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Built to Scale

Component libraries, design tokens, documentation. Your product grows without constant designer involvement. Systematic, not one-off.

Illustration

Built to Scale

Component libraries, design tokens, documentation. Your product grows without constant designer involvement. Systematic, not one-off.

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No Hourly Surprises

Project-based pricing, paid in milestones. Quote upfront, stick to it. No scope creep, no hourly uncertainty.

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No Hourly Surprises

Project-based pricing, paid in milestones. Quote upfront, stick to it. No scope creep, no hourly uncertainty.

Illustration

No Hourly Surprises

Project-based pricing, paid in milestones. Quote upfront, stick to it. No scope creep, no hourly uncertainty.

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Global, Async-Ready

Global-based, worked with teams across US, Australia, Europe. Timezone-flexible, clear documentation, async communication that works.

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Global, Async-Ready

Global-based, worked with teams across US, Australia, Europe. Timezone-flexible, clear documentation, async communication that works.

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Global, Async-Ready

Global-based, worked with teams across US, Australia, Europe. Timezone-flexible, clear documentation, async communication that works.

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No Bullsh*t

I solve problems, not chase trends. If something won't work technically, I'll tell you before wasting time on mockups.

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No Bullsh*t

I solve problems, not chase trends. If something won't work technically, I'll tell you before wasting time on mockups.

Illustration

No Bullsh*t

I solve problems, not chase trends. If something won't work technically, I'll tell you before wasting time on mockups.

Illustration

Desktop to Mobile

Responsive design, platform-specific patterns, adaptive layouts. Every design works across devices without compromising quality.

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Desktop to Mobile

Responsive design, platform-specific patterns, adaptive layouts. Every design works across devices without compromising quality.

Illustration

Desktop to Mobile

Responsive design, platform-specific patterns, adaptive layouts. Every design works across devices without compromising quality.

SELECTED WORKS

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IlluviDEX Marketplace

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IlluviDEX Marketplace

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IlluviDEX Marketplace

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PLAYA3ULL Brand & Website

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PLAYA3ULL Brand & Website

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PLAYA3ULL Brand & Website

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Illuvium Zero: City Building Game

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Illuvium Zero: City Building Game

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Illuvium Zero: City Building Game

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Guanciale AI Platform

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Guanciale AI Platform

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Guanciale AI Platform

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Illuvium Beyond

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Illuvium Beyond

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Illuvium Beyond

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3ULL Hub & Node Hub

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3ULL Hub & Node Hub

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3ULL Hub & Node Hub

WHAT TO EXPECT

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KICKOFF & DISCOVERY

We start with a conversation about your goals, constraints, and vision. This is where we align on scope, identify problems to solve, and set clear expectations. No fluff, just focused planning that sets up everything else.

Illustration

1

2

3

4

KICKOFF & DISCOVERY

We start with a conversation about your goals, constraints, and vision. This is where we align on scope, identify problems to solve, and set clear expectations. No fluff, just focused planning that sets up everything else.

Illustration

1

2

3

4

KICKOFF & DISCOVERY

We start with a conversation about your goals, constraints, and vision. This is where we align on scope, identify problems to solve, and set clear expectations. No fluff, just focused planning that sets up everything else.

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THE DIFFERENCE

Other Agencies Or Designers

Design-only deliverables or 'consulting'

Design-only deliverables or 'consulting'

Design-only deliverables or 'consulting'

Long handoff delays

Long handoff delays

Long handoff delays

Guesswork on feasibility

Guesswork on feasibility

Guesswork on feasibility

Desktop-first thinking

Desktop-first thinking

Desktop-first thinking

Pretty mockups, unfeasible

Pretty mockups, unfeasible

Pretty mockups, unfeasible

Agency overhead & red tape

Agency overhead & red tape

Agency overhead & red tape

Endless revision rounds

Endless revision rounds

Endless revision rounds

One-platform specialists

One-platform specialists

One-platform specialists

Generic portfolio pieces

Generic portfolio pieces

Generic portfolio pieces

You're just a ticket number

You're just a ticket number

You're just a ticket number

OUR MANIACAL STUDIO

Design + we build it

Design + we build it

Design + we build it

Ship same week

Ship same week

Ship same week

Built in-engine, tested live

Built in-engine, tested live

Built in-engine, tested live

Mobile-native from day one

Mobile-native from day one

Mobile-native from day one

Works as designed

Works as designed

Works as designed

Direct line, zero bureaucracy

Direct line, zero bureaucracy

Direct line, zero bureaucracy

Rapid iteration, no BS

Rapid iteration, no BS

Rapid iteration, no BS

Cross-platform fluency

Cross-platform fluency

Cross-platform fluency

Custom solutions, not templates

Custom solutions, not templates

Custom solutions, not templates

We actually give a f*ck

We actually give a f*ck

We actually give a f*ck

About Me

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Kosta

Canatselis

Founder & Creative Director

I’m Kosta. I’ve worked across startups and large studios as designer, product owner, and problem‑solver. I take ideas from concept to reality, then refine them until they work at scale across desktop and mobile. I collaborate with trusted external contractors when a project needs extra hands. I care about interfaces that are functional, not just pretty.

About Me

Team Image

Kosta

Canatselis

Founder & Creative Director

I’m Kosta. I’ve worked across startups and large studios as designer, product owner, and problem‑solver. I take ideas from concept to reality, then refine them until they work at scale across desktop and mobile. I collaborate with trusted external contractors when a project needs extra hands. I care about interfaces that are functional, not just pretty.

Play Showreel

Play Showreel

BUILD WITH US

Tell us about your project or book a quick call.

Want to fast-track? Book a call.

YOUR MISSION MATTERS

We also offer pro bono design work to organizations making a difference. If you're doing good work with limited resources, let's talk.

OUR OTHER CREATIONS

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FREE DESIGN AUDIT CHROME EXTENSION

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FREE DESIGN AUDIT CHROME EXTENSION

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FREE DESIGN AUDIT CHROME EXTENSION

OUR GAMING STUDIO

OUR GAMING STUDIO

OUR GAMING STUDIO